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Itoo Forest Pack Pro v4.3.6 for 3ds Max 2016: How to Create Amazing Scenes with Scattered Objects


Itoo Forest Pack Pro v4.3.6 for 3ds Max 2016 Keygen: A Complete Guide




If you are looking for a plugin that can help you create realistic and stunning scenes with millions of trees, plants, rocks, buildings, crowds, and more, then you should check out Itoo Forest Pack Pro. This plugin is designed to give you a complete solution for creating vast surfaces of objects using native shaders and render instances. In this article, we will show you how to install and activate Itoo Forest Pack Pro v4.3.6 for 3ds Max 2016 using a keygen, how to use its features and tools, and some tips and tricks to get the most out of it.




itoo forest pack pro v4.3.6 for 3ds max 2016 keygen


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What is Itoo Forest Pack Pro?




Itoo Forest Pack Pro is a plugin for Autodesk 3ds Max, and 3ds Max Design, that allows you to scatter objects on any surface or spline using advanced algorithms and parameters. You can use it to create realistic landscapes, forests, gardens, parks, cities, crowds, and more. You can also use it to create abstract or artistic effects using non-geometric objects such as lights, splines, or volumes.


Features and benefits of Itoo Forest Pack Pro




Some of the features and benefits of Itoo Forest Pack Pro are:



  • It supports most popular render engines such as V-Ray, Mental Ray, Corona, Arnold, Octane, Redshift, FStormRender, etc.



  • It can scatter millions of proxies, high-poly meshes or billboards without putting a strain on computer resources.



  • It has a point-cloud display mode that lets you preview huge polygon counts while maintaining viewport responsiveness.



  • It can scatter groups or linked hierarchies of objects and preserve their composition and animation.



  • It can scatter parametric objects such as GrowFX plants, Laubwerk Trees, RailClone styles, or nested Forest Pack objects.



  • It has a library browser that contains hundreds of presets of trees, plants, rocks, grasses, flowers, buildings, people, cars, etc. that you can edit or add your own.



  • It has a powerful mapping and randomization system that lets you control the distribution, scale, rotation, color, texture, animation, etc. of the scattered objects.



  • It has a Forest Effects system that lets you create advanced scattering rules using expressions or presets.



  • It has a Forest Tools utility that lets you convert forest objects to max instances or XML data for sharing or exporting.



How to install and activate Itoo Forest Pack Pro v4.3.6 for 3ds Max 2016




To install and activate Itoo Forest Pack Pro v4.3.6 for 3ds Max 2016 using a keygen, follow these steps:



  • Download the plugin from the official website or from any trusted source.



  • Extract the zip file and run the setup.exe file as administrator.



  • Select your version of 3ds Max (2016 in this case) and click Next.



  • Accept the license agreement and click Next.



  • folder and click Next.



  • Click Install and wait for the installation to finish.



  • Run 3ds Max 2016 and go to Customize > Plugin Manager.



  • Find ForestPackPro.dlo and ForestPackProVRay.dlo in the list and make sure they are loaded.



  • Close 3ds Max 2016 and run the keygen.exe file as administrator.



  • Select your version of 3ds Max (2016 in this case) and click Generate.



  • Copy the generated serial number and activation code.



  • Run 3ds Max 2016 again and go to Create > Geometry > Itoo Software > Forest Pack Pro.



  • Create a forest object in the viewport and go to Modify panel.



  • Click on Activate License button and paste the serial number and activation code.



  • Click OK and enjoy using Itoo Forest Pack Pro v4.3.6 for 3ds Max 2016.



How to use Itoo Forest Pack Pro for 3ds Max 2016




Now that you have installed and activated Itoo Forest Pack Pro v4.3.6 for 3ds Max 2016, you can start using it to create amazing scenes with scattered objects. Here are some basic steps to get you started:


Creating and editing forest objects




To create a forest object, go to Create > Geometry > Itoo Software > Forest Pack Pro and click and drag in the viewport. You can also use the Forest Tools utility to convert any selection of objects to a forest object. To edit a forest object, select it and go to Modify panel. You will see four main rollouts: Geometry, Areas, Distribution, and Display. Here you can add, remove, or edit the objects that you want to scatter, define the areas where you want to scatter them, adjust the parameters that control how they are scattered, and change how they are displayed in the viewport or rendered.


Scattering objects on surfaces and splines




To scatter objects on surfaces, you need to add one or more surfaces to the Areas rollout of the forest object. You can use any type of geometry as a surface, such as planes, terrains, meshes, etc. You can also use splines as boundaries or paths for scattering objects. You can use any type of spline, such as lines, circles, arcs, etc. You can also use paint areas to manually paint where you want to scatter objects or exclude them. You can use different modes of scattering, such as density, scale, translation, rotation, etc. to control how the objects are distributed on the surfaces or splines.


Randomizing color and texture of objects




To randomize color and texture of objects, you need to use the maps provided by Itoo Forest Pack Pro in the Material Editor. You can find them under Maps > Itoo Software. There are four types of maps: Forest Color, Forest MultiTexture, Forest Edge, and Forest LOD. The Forest Color map lets you assign different colors or maps to each scattered object based on an index number or a random value. The Forest MultiTexture map lets you assign different textures or maps to each scattered object based on an index number or a random value. The Forest Edge map lets you blend between two materials based on the distance from the edge of the area. The Forest LOD map lets you switch between different levels of detail based on the distance from the camera.


Using the library browser and presets




To use the library browser and presets, you need to open it from the Geometry rollout of the forest object. You will see a list of categories on the left side and a list of items on the right side. You can browse through different types of objects that are ready to use, such as trees, plants, rocks, grasses, flowers, buildings, people, cars, etc. You can also add your own items or categories by using the buttons at the bottom of the browser. To use a preset, simply drag and drop it from the browser to the items list in the Geometry rollout. You can also edit or customize any preset by changing its parameters in the Modify panel.


Tips and tricks for Itoo Forest Pack Pro for 3ds Max 2016




Itoo Forest Pack Pro is a powerful plugin that offers many possibilities for creating realistic and stunning scenes with scattered objects. Here are some tips and tricks that can help you improve your workflow and results:


Optimizing performance and rendering speed




To optimize performance and rendering speed, you need to consider some factors such as polygon count, memory usage, render engine, and display mode. Here are some suggestions to optimize them:



  • Use proxies, billboards, or low-poly meshes instead of high-poly meshes for scattering objects. You can use the Forest Tools utility to convert any object to a proxy.



  • Use native shaders and render instances instead of standard materials and geometry instances. You can use the Forest Material Optimizer utility to convert any material to a native shader.



  • Use the point-cloud display mode instead of the mesh display mode in the viewport. You can switch between them from the Display rollout of the forest object.



  • Use the render settings recommended by Itoo Software for your render engine. You can find them in the documentation or in the tutorials .



Using Forest Effects and expressions




To use Forest Effects and expressions, you need to open the Forest Effects rollout of the forest object. You will see a list of effects that you can add, edit, or remove. Each effect has a name, a type, a value, and an expression. The type can be numeric, boolean, color, or texture. The value can be a constant or a variable. The expression can be a formula or a function that defines how the value is calculated. You can use Forest Effects and expressions to create advanced scattering rules based on parameters such as distance, angle, slope, altitude, collision, random, etc. You can also use presets or custom effects that are provided by Itoo Software or created by other users.


Integrating with other plugins and software




To integrate with other plugins and software, you need to consider some factors such as compatibility, format, and workflow. Here are some examples of how you can integrate Itoo Forest Pack Pro with other plugins and software:



  • You can use parametric objects such as GrowFX plants , Laubwerk Trees , RailClone styles , or nested Forest Pack objects as items for scattering.



  • You can use splines or volumes generated by other plugins such as Floor Generator , CityTraffic , or Phoenix FD as areas for scattering.



  • You can use maps or textures created by other software such as Substance Designer , Quixel Mixer , or World Machine as inputs for randomization or distribution.



  • You can use the Forest Tools utility to convert forest objects to max instances or XML data for sharing or exporting to other software such as Unreal Engine , Unity , or Lumion .



Conclusion




Itoo Forest Pack Pro v4.3.6 for 3ds Max 2016 is a plugin that can help you create realistic and stunning scenes with millions of scattered objects. In this article, we have shown you how to install and activate it using a keygen, how to use its features and tools, and some tips and tricks to get the most out of it. We hope you have found this article useful and informative. If you have any questions or feedback, please feel free to leave a comment below.


FAQs




Here are some frequently asked questions about Itoo Forest Pack Pro v4.3.6 for 3ds Max 2016:


Q: What are the system requirements for Itoo Forest Pack Pro v4.3.6 for 3ds Max 2016?




A: The system requirements for Itoo Forest Pack Pro v4.3.6 for 3ds Max 2016 are:



  • Windows 7 or later (64-bit only).



  • Autodesk 3ds Max 2010-2022 (64-bit only).



  • A compatible render engine (see the list here ).



  • A minimum of 4 GB of RAM (8 GB or more recommended).



  • A graphics card with DirectX 11 support (NVIDIA GeForce GTX 660 or higher recommended).



Q: How much does Itoo Forest Pack Pro v4.3.6 for 3ds Max 2016 cost?




A: The price of Itoo Forest Pack Pro v4.3.6 for 3ds Max 2016 is 200 for a single user license or 600 for a floating license (excluding VAT). You can also get a bundle with RailClone Pro for 300 for a single user license or 900 for a floating license (excluding VAT). You can buy it from the official website or from any authorized reseller . You can also get a free version for educational or non-commercial use from the official website .


Q: How can I get support or updates for Itoo Forest Pack Pro v4.3.6 for 3ds Max 2016?




A: You can get support or updates for Itoo Forest Pack Pro v4.3.6 for 3ds Max 2016 by visiting the official website or the user forum . You can also contact the technical support team by email at support@itoosoft.com or by phone at +34 963 225 161. You can also follow the official blog , YouTube channel , Facebook page , or Twitter account for news, tutorials, tips, and tricks.


Q: How can I learn more about Itoo Forest Pack Pro v4.3.6 for 3ds Max 2016?




A: You can learn more about Itoo Forest Pack Pro v4.3.6 for 3ds Max 2016 by reading the documentation , watching the video tutorials , or browsing the gallery . You can also check out some of the case studies or testimonials from professional users who have used it for their projects.


Q: What are some of the alternatives to Itoo Forest Pack Pro v4.3.6 for 3ds Max 2016?




A: Some of the alternatives to Itoo Forest Pack Pro v4.3.6 for 3ds Max 2016 are:



  • MultiScatter : A plugin that allows you to scatter objects on surfaces using VRay and Mental Ray render engines.



  • Ozone : A plugin that allows you to create realistic skies and atmospheres using spectral rendering.



  • Carbon Scatter : A plugin that allows you to scatter objects on surfaces using any render engine.



  • Populate : A plugin that allows you to create realistic crowds and animations using parametric models.



  • ScatterFX : A plugin that allows you to scatter objects on surfaces using particle systems and physics.



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