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Tracks & Trails

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Leopold Kiselev
Leopold Kiselev

Math Galaxy: Travel to Different Planets with Math Problems


These online math games engage students with math concepts in a fun, safe environment that encourages a love for learning. From counting to telling time, probability, area, estimation, and mastering basic math operations, our math games cover a wide range of skills.


The ancient Maya used mathematics to support many activities in their daily lives, from market transactions to predicting eclipses and making sophisticated calendar calculations. Maya mathematics is vigesimal, which means that instead of counting by tens, Maya math counts by twenties. Not long ago, traditional people in the Yucatán still used seeds, sticks and shells to make calculations.




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ST Math starts by teaching the foundational concepts visually, then connects the ideas to the symbols and language. With visual learning, students are better equipped to tackle unfamiliar math problems, recognize patterns, and build conceptual understanding. Without language barriers, the problem is accessible to all students, regardless of skill level or language background.


Across the country, ST Math schools are living proof that an effective digital learning program can make a real impact. Schools using ST Math have repeatedly proven to double or triple their growth in math proficiency.


We make multiplayer educational games - free math games, free language arts games, and more for K-8 students. With Arcademics Plus, teachers and parents can view data reports and customize game content. Arcademics games can be played on the iPad app and Android app.


There are over a hundred carefully differentiated levels linked to objectives from the new maths curriculum. The game can be used to teach: Multiplication, Addition, Reading Numbers, Subtraction, Fractions of Numbers, Roman Numerals, Rounding Numbers, Division, Converting Fractions to Decimals, Converting Fractions to Percentages, Telling the Time in Words, Recognising Multiples, Factors, Prime, Square and Cube Numbers, and Simplifying Fractions. A full list of levels is below. This game is also available as an iOS and Android app.


A great game for practising a wide range of mathematical skills. Levels are based on objectives from the new maths curriculum from Year 1 to Year 6. Topics include: multiplication, addition, reading numbers, subtraction, fractions of numbers, Roman numerals, division, converting fractions to decimals and percentages and simplifying fractions.


From the makers of Proof! comes the brand new math game, Adsumudi! Find the secret math path to Adsumudi's answer on each card by adding, subtracting, multiplying, and dividing the other numbers. Find it first and collect the card. Five cards wins!


Thinking about numbers using frames of 10 can be a helpful way to learn basic number facts. The four games that can be played with this applet help to develop counting and addition skills. (This applet works well when used in conjunction with the Five Frame applet.)


  • A video tutorial is also available to demonstrate how to use this applet. ModesHow Many: Identify how many items or empty squares there are.

  • Build: Drag a certain number of items to the frame.

  • Fill: Determine how many items are needed to fill the remaining squares.

  • Add: Drag items to complete addition problems.

Choosing Play All from the Games menu will randomize which of the four games is played.


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You are not connected to the Internet. Please connect and refresh this page. Cannot connect to the XtraMath servers. This is probably due to a temporary network disruption. Here's what you can try: Reload the page. Try a few times if the first time doesn't work.If reloading doesn't fix it, wait a few minutes and try again.If you have parental controls or firewall settings in place, make sure "xtramath.org" is whitelisted.See our support page for additional troubleshooting ideas.Could not load the XtraMath client. Please refresh this page.


Okta challenges you to a duel! That crazy octopus wants to play you in a game where the first person to choose cards with a specified sum wins. You can choose how many cards, what types of numbers, and Okta's level of strategy.


My seventh-grade students loved legends of learning! I love seeing them so engaged in science games especially since they are learning or reviewing knowledge with every game.... My seventh-grade students loved legends of learning! I love seeing them so engaged in science games especially since they are learning or reviewing knowledge with every game. There are so many games for each standard and so many different types of games that each student always finds at least one they like. One of the best features is being able to see who is online and how far they have gotten it is a great way to check their progress and engagement!


Legends of Learning games provide a great opportunity for students to learn about content. I have used it as an incentive tool to supplement instruction after students have... Legends of Learning games provide a great opportunity for students to learn about content. I have used it as an incentive tool to supplement instruction after students have completed an activity. This has eliminated down time in my classroom. Students are engaged, motivated to complete assignments, and even play on their own time!


I had a class where some of my students have intellectual disabilities. My students with intellectual disabilities all passed the end of year state standardized exam. I am... I had a class where some of my students have intellectual disabilities. My students with intellectual disabilities all passed the end of year state standardized exam. I am convinced it was because of their engagement with the content and they were made to feel familiar with the vocab related to these standards through the games. Mahalo!


My students loved the games!!! I am currently doing summer school and I am also able to use the games. The students don't seem to realize that they are actually learning about... My students loved the games!!! I am currently doing summer school and I am also able to use the games. The students don't seem to realize that they are actually learning about Science!!!


The students have so much fun playing the games, yet they forget that they are being "tested". They just jumped right in. I love that they also collaborate and are engaged with... The students have so much fun playing the games, yet they forget that they are being "tested". They just jumped right in. I love that they also collaborate and are engaged with each other. They give tips and suggestions for other students who are struggling at a certain level and help them advance to the next levels. I love that I am able to collect data on the questions to see where they are still struggling or which ideas they are proficient at.


Students match number jellies of equal value, learning to interpret different visuals and symbolic representations of integers, sums, differences, and products. The game is designed to improve working memory while giving students valuable fluency practice with addition, subtraction, and multiplication.


Students run a virtual pizza store. They set prices, compare vendors for ingredients, and perform quick mental math to calculate the price of customer orders. Adaptive timing gives students appropriately challenging fluency practice with addition, multiplication, and multistep problems.


Students run a cupcake delivery business, in which they need to interpret diverse word problems and engage in practice with basic economics, proportions, and the coordinate system. Through the game, students budget for ingredients, take increasingly complex orders, and make deliveries on the coordinate plane of a city map.


Students solve puzzles featuring concrete, visual representations of fractional spaces. The goal is to fill a cloud to a precise level of liquid by opening and closing a series of gates. The game helps students conceptually understand fraction recognition, equivalence, and addition and subtraction of fractions with the same and different denominators.


"@context": " ", "@type": "WebSite", "name": "Sheppard Software", "url": " ", "description": "Sheppard Software is a free online educational website, with hundreds of free games and activities for kids of all ages. Check out our games here."


Practice sums deep in the ocean with this fun game. Improve your arithmetic skills by doing sums underwater. You can practice addition, subtraction, multiplication, division, and mixed sums. Once you've chosen the sum type, you can set the amount and difficulty level. All the exercises are suitable for students between 7 and 11 years old.


If you pick a bubble with the wrong answer, you'll lose some of your health. Look out for dangerous fish underwater. If a fish hits your submarine, you'll also lose part of your health. When the health bar is depleted, it's game over.


You can earn a diamond and find coins in every level. The coins will appear when you give the right answer, and you will be rewarded a diamond when you complete the level. You can earn a total of 120 diamonds in the game. You can use the coins to buy new submarines in the store.


"I was truly amazed at the interest and determination First in Math created in my students, motivation was NO problem! Not only did they learn math and improve their ability to focus, they also learned the importance of setting and achieving daily short-term goals to eventually achieve things that in the beginning were only dreams."


The back of the box gives a brief overview of how the game of Proof! works. This is a game for 2-6 players that is played with a deck of cards arranged in a 3 x 3 grid. Players compete to find cards from the grid which can be arranged to form an equation. You can use as many cards in your equation as you would like.


Once you find an equation, shout the result and show your proof. If you are correct, you claim those cards. They are removed from the grid and replaced with new cards from the deck. In this way, the game reminds me very much of the game play mechanics of SET.


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